Flight Simulation Mounts: How to Set Up a Flight Sim Cockpit
By Trakracer | Published: 2026-09-14
Category: How-to Guides
A step-by-step guide to mounting flight sim controls on an aluminum rig, from planning sightlines to adding peripheral mounts without introducing flex.
Quick answer
Plan the cockpit around your primary sightline first, then mount the stick, throttle, and rudder pedals to the aluminum profile so each control sits where your hand and foot naturally rest. Use dedicated flight simulation mounts and side chassis support instead of clamping controls to a desk edge, and tighten everything only after you have confirmed reach and clearance. A flight sim cockpit setup is mostly about geometry, not extra hardware.
Flight sims punish bad geometry more than racing sims do. In a car you mostly steer and squeeze; in a flight sim your hand is on a stick or throttle for minutes at a time, and a mount that is 40mm too far forward turns into shoulder ache by the second approach. The good news is that an aluminum extrusion rig you may already own is one of the best platforms for flight sim mounting, because you can move a bracket almost anywhere without drilling new holes.
This guide walks through the order that avoids rework: sightline, seat, primary controls, pedals, then peripherals. Each step includes the mistake that most often forces people to take the rig apart again.
Start with the sightline, not the stick
Before you bolt anything down, decide where your eyes will be. In most flight sims the horizon and instruments sit lower and wider than a racing game's road view, so a monitor that is perfect for a GT car can leave you craning. Set your seat, then place the display so the center of the screen is roughly at eye level and about an arm's length away. Only after that should you position the stick and throttle, because their height depends on how far forward you are leaning.
If you plan to switch between driving and flying, choose a monitor solution that lets you change the display position without rebuilding the rig. A cockpit-mounted single monitor stand keeps the screen tied to the chassis, so moving the seat does not move the view.
- Checkpoint: sit in the seat, close one eye, and confirm the horizon line on screen falls near your natural gaze.
Set the seat position for rudder pedals
Rudder pedals change the seat math. Unlike a brake pedal that you stab, rudder pedals are held and modulated, so your legs want a slightly more extended position with heels resting on a plate or the floor. Slide the seat back until your knees are softly bent with full pedal travel available, then confirm you can still reach the stick and throttle without stretching.
This is the step where a footrest earns its place. A left foot rest gives your non-active foot a consistent home, which matters in flight sims where one foot often rests while the other works the rudder.
- Common mistake: setting seat distance from the wheel position instead of from the pedals, then fighting the stick reach afterward.
Mount the stick and throttle where your arm hangs
The most comfortable stick position is usually close to where your forearm falls when your elbow is at roughly 90 degrees. That often means a side-mounted stick on the chassis rather than a center mount between your knees, which is a racing habit that does not translate well to flight. A side chassis support gives you a solid vertical and horizontal surface to attach peripheral mounts without flexing the main frame.
Throttle placement is personal: some pilots prefer it slightly behind and outboard of the stick, others want it level with the stick for formation flying. Whichever you choose, leave clearance so the throttle lever sweeps without hitting the seat or your leg at full travel.
- Checkpoint: move each control through its full range of motion before tightening the final bolts.
Keep the controls rigid
A stick that flexes under input ruins fine control, and it is almost always a mounting problem rather than a hardware problem. Bolt peripheral mounts to the extrusion with the supplied brackets, use the widest footprint the mount allows, and avoid long unsupported arms. If a mount still moves, add a second attachment point rather than over-tightening one bolt.
The same logic applies to shifter-style controls you may reuse for a collective or trim wheel. A dedicated shifter mount with a solid profile section resists rotation far better than a single plate bolted to one groove.
- Common mistake: tightening bolts before checking travel, which can crack a bracket or strip a slot nut.
Add peripherals last
Headset, phone, drink, and tool holders should go on after the flying controls are locked in, because they are the easiest things to relocate. A universal cockpit mount keeps these items off your desk and within reach without adding a separate table. Route cables along the profile with zip ties or clips so they do not snag the stick or throttle.
If you use VR, mount the headset holder where you can grab it without leaning across the rig. The goal is a cockpit you can enter and fly without standing up again.
- Checkpoint: do one full cold-and-dark start in the sim without leaving the seat.
Flight sim cockpit setup order
- 1. Lock the sightline: Set the seat, then place the monitor so screen center is near eye level and about an arm's length away. Use a cockpit-mounted stand if you want the display to move with the chassis. Checkpoint: horizon line sits at your natural gaze before you mount any controls.
- 2. Fit the pedals and seat distance: Slide the seat until your knees are softly bent with full rudder travel, then add a footrest for the inactive foot. Common mistake: setting seat distance from the wheel instead of the pedals.
- 3. Mount stick and throttle: Place the stick near where your forearm falls with the elbow at about 90 degrees, often on a side chassis support, and leave clearance for full throttle sweep. Checkpoint: move every control through full travel before final tightening.
- 4. Kill flex: Use the widest footprint the mount allows, bolt to the extrusion with supplied brackets, and add a second attachment point if anything still moves. Common mistake: over-tightening one bolt instead of adding support.
- 5. Add peripherals and route cables: Mount headset, drink, and phone holders last, and tie cables along the profile so they cannot snag the stick. Checkpoint: complete a cold-and-dark start without leaving the seat.
Parts that make flight sim mounting easier
- Universal Side Chassis Peripheral Support for Aluminum Extrusion Cockpits: Compatible with all extruded aluminium sim rigs and designed to add stability and versatility to a sim racing or flight simulation setup. Gives you a rigid vertical surface for side-mounted sticks and throttles instead of clamping to a desk.
- Universal Sim Racing Footrest — Left Foot Rest for Extrusion & Pedal Plate Mounting: Can be mounted on pre-drilled pedal plates with slotted holes and on aluminium profile extrusion, providing a rest for the left foot when it is not controlling the pedals. Keeps your inactive foot in a consistent spot, which steadies rudder input in flight sims.
- Universal VR Headset, Headphone, Drink, Phone & Tool Holder Cockpit Mount: An all-in-one cockpit organisation mount for sim racing, flight simulation, truck simulation, and farming simulator enthusiasts. Keeps headset, drink, and phone within reach so you can stay seated through a full flight.
A flight sim cockpit setup is a sequence, not a shopping list. Nail the sightline and seat distance first, mount the stick and throttle where your arm naturally rests, then add peripherals. If you get the order right, you will tighten each bolt once and spend your time flying instead of rebuilding.



